What is Simulation?
Simulation on Cyberwave runs your robots, sensors, and workflows against a physics-backed digital twin instead of the real world. The same environment, the same SDK, the same models, just withcw.affect("simulation") swapped in for cw.affect("live"). It’s how you iterate on control code, validate ML policies, and stress-test missions without wearing out hardware.
Simulation and live modes share the same API surface. Code you write against a simulated twin deploys unchanged to the physical robot once you flip the affect mode.
What You Can Simulate
Any Digital Twin
Every twin in your environment (arms, rovers, quadrupeds, cameras) has a physics-backed simulated counterpart out of the box.
Custom URDF Imports
Upload your own URDF and 3D model to simulate hardware that isn’t in the catalog yet.
Virtual Sensors
Cameras, depth sensors, and IMUs render synthetic data from the simulated scene, using the same wire format as live sensors.
Whole Environments
Warehouses, labs, outdoor sites: build the scene once in the Environment Editor and reuse across simulation and live.
How You Build It
1. Set up the scene
Use the Environment Editor to drop twins, static objects, and sensors into a 3D space. Every environment supports an Edit Mode for design and a Simulate Mode for physics playback, with no separate sim project needed.2. Drive the simulation
| Mode | Use it for | Reference |
|---|---|---|
| Dashboard Simulate Mode | Interactive debugging, demos | Environment Editor |
cw.affect("simulation") | Scripted runs, unit tests, CI | Python SDK |
| Model evaluation | Benchmarking a trained policy | ML Models |
| Workflow trigger | Scheduled sim sweeps, regression runs | Workflows |
3. Use virtual sensors
Every sensor attached to a twin has a simulated counterpart that renders from the 3D scene. Pull a synthetic camera frame, run it through a perception model, and close the loop, exactly like you would in live mode.4. Evaluate fine-tuned models in simulation
Before you deploy a fine-tuned VLA or VLM model to hardware, run it against the simulated twin to score it against a held-out set of tasks. This is the fastest way to compare checkpoints and catch regressions.- Regression suite: replay known-good task prompts against every new checkpoint and compare success rates.
- Distribution shift: randomise object positions, lighting, and camera angles in the Environment Editor to measure robustness.
- Sim-to-real gap: run the same policy in sim and live back-to-back to quantify the delta before broad deployment.
5. Automate with workflows
Wire simulation runs into Workflows so every new model checkpoint, every config change, or every scheduled sweep produces a fresh evaluation report. Workflows can run sim in the cloud on demand, with no local GPU required.Simulation Modes
Cyberwave offers two simulation modes on the platform today, each tuned for a different phase of development. Both run against the same digital twins in the same environment, so you can move between them without rebuilding scenes.Playground
The Playground is an in-browser simulation that runs inside the Simulate tab of the Environment Editor. It applies lightweight frontend physics with gravity and basic rigid collisions. URDF twins use their<collision> geometry as collision sources when available, with a fallback collider generated automatically when collision metadata is missing.
Use Playground for fast visual iteration: verifying twin placement, sanity-checking motion paths, demoing behaviours, or teaching yourself the API. No export step, no extra tooling, just open the environment and hit Simulate.
MuJoCo
MuJoCo is the full-fidelity physics option. From any environment in the Environment Editor you can export the scene to MuJoCo with one click, either as a standalone XML or a ZIP that bundles the XML with all referenced assets. Cyberwave composes the scene from every twin’s universal schema, honours per-twin overrides (color, fixed-base behaviour, exported mass in kilograms), and flags environments whose asset inertial data is incomplete with an Export warning. Use MuJoCo when you need contact-rich dynamics, rigorous evaluation of trained policies, reinforcement-learning rollouts, or reproducible sim runs outside the browser.Where to Go Next
Environment Editor
Build the scene your simulation runs in.
Digital Twins
Understand the twin layer that powers both sim and live.
Train a VLA Model
Tutorial: collect data, fine-tune, and evaluate in simulation before deploying.