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Both Simulate and Live start in Monitor. Select Control explicitly to enable control inputs; changing modes returns to Monitor.

One assistant across views

The Environment Assistant keeps the same conversation in Edit, Simulation and Live, with labels showing where each request happened. Monitor inspects; Control can plan robot actions or propose a new skill. Review in Simulation/Live opens the existing execution controls; a plan is not a command. Changing views does not stop an already-running robot or training job—use its explicit stop/cancel control. Scene and workflow changes belong in Edit; review a workflow’s runtime target before running it. While a simulation is running, the right-hand panel shows a Simulation view tile alongside your robots’ camera feeds. It is the simulator’s own render of the scene — with its lighting, shadows, materials and contact geometry — rather than the 3D scene the browser draws.

It follows your camera

Orbit, pan or zoom the 3D viewport and the simulation view follows. There is nothing to aim separately: the tile shows the same viewpoint, rendered by the physics engine. A few things worth knowing:
  • It lags slightly while you move. The video is encoded and streamed, so it settles a moment after you stop moving. The 3D scene stays immediate.
  • Everyone shares one camera. If two people have the environment open, the view follows whoever moved last.
  • It is never recorded. Unlike a robot’s camera, this view is not saved to your recordings — it exists only while someone is watching.

When it appears

The tile shows up automatically in the right panel’s Simulation tab once a simulation is running, whether or not any robot carries a camera. Its stream is off by default; use the header button to enable it. The tile disappears when the simulation stops.

Turning it off

The button in the tile’s header switches the view off and back on at any point during a run — no restart, and nothing to set up beforehand. While it is off, the right-hand panel is closed, or you switch to Agent, its camera updates stop and the simulator’s viewport expires after its idle timeout. Robot-camera streams and an already-running simulation are independent of this preference. Your choice is remembered per environment.