Why an environment?
Spatial context for every twin
Twins know where they are relative to each other, the floor, walls, and
props, so navigation, manipulation, and perception just work.
One scene, two realities
The same layout powers simulation and live hardware. No duplicate setup,
no drift.
A unit of collaboration
Share, comment, and review an environment like a doc, without giving away
write access.
Identified by a slug
Every environment gets a unique slug like
acme/envs/production-floor; see
the slug system.What you can do in an environment
Simulate it or wire it to real hardware
An environment is the same artifact in both worlds: you just switch modes.Simulate
Run Playground physics in the browser for quick checks, or export to
MuJoCo in one click for full contact-rich physics, RL training, and
policy evaluation.
Go Live
Flip to Live mode and the scene becomes a window into your real cell:
camera streams, joint states, edge-device health, and teleoperation all in
place.
Replay the whole environment
Recordings aren’t just per-twin clips: an environment replays as a single timeline. Scrub the playhead and every camera, every robot pose, every point cloud rewinds together. Imagine watching the 2D map of your warehouse next to the wrist-camera video, both perfectly aligned.Recording replay
Signed-URL playback for MP4 video, parquet telemetry, and FlatBuffer point
clouds (no inlining, range-requested on demand).
Workflow executions
Browse every workflow run bound to this environment, with trigger data,
errors, and per-node executions.
Sharing and access control
Environments are first-class shareable objects, the same model as the rest of Cyberwave.- Workspace roles (Viewer, Editor, Admin) cascade automatically; most teams configure this once.
- Per-environment overrides let you grant or restrict access for a single scene.
- Read-only and comment-only link shares are perfect for stakeholder demos and async review without handing out edit rights.
What to read next
Environment Editor reference
Every panel, shortcut, and quick action in the 3D editor.
Live teleoperation
Drive the real robots that live in your environment from anywhere.
Hello Robot
Build your first environment with a twin and a controller in 5 minutes.